Finally we are ready for the final battle of our Normandy campaign - The German counter attack at Carentan. This scenario will be the same as Scenario 6 but with the Germans as attackers and the US forces defending - once again the objective will be for the attackers to capture 3 key positions on the battlefield.
Background: In the afternoon of the 12th of June the 501st and 506th PIR were tasked with holding the freshly captured town of Carentan from the inevitable
German counter attack. Having heard that Carentan has been lost, the Furher has
ordered that the town be taken back. The 17th SS Panzer Grenadiers,
led by their commander Werner Ostendorf, arrive in the area and prepare to
attack the town with the support of the 6th Fallschirmjager and 37th SS
panzer grenadiers.
In response the 2nd Armored division (US) are promptly sent to help reinforce the paras defending Carentan. 7am June the 13th the battle begins. Lead by armored STUG tank destroyers the German counter attack begins and the Americans must hold until their Armor arrives.
The bocage of Normandy greatly favored defenders providing natural barricades. |
Scenario: Attackers vs Defends.
Forces:
American infantry holding the hedgerows in Normandy. |
HQ:
Regular 2nd Lieutenant and Man
Infantry:
Regular Paratrooper Squad
1 NCO with Submachine gun
1 B.A.R
7 Riflemen
Regular Paratrooper Squad
1 NCO with Submachine gun
1 B.A.R
7 Riflemen
Regular Paratrooper Squad
1 NCO with Submachine gun
1 B.A.R
7 Riflemen
Veteran Pathfinder Squad
1 NCO with Submachine gun
1 B.A.R
2 Submachine guns
1 Rifle
Regular MMG team
Regular Bazooka Team
Regular 57mm Antitank gun
Regular Sherman M4A1
Pintle mounted HMG
German Fallschirmjager |
German: Counter Attack Force
HQ:
Regular 2nd Lieutenant and Man
Infantry:
Regular Heer Grenadier Squad
1 NCO with Submachine gun
4 Riflemen (1 Panzerfaust)
1 Machine gun with 1 loader
Regular Heer Grenadier Squad
1 NCO with Submachine gun
4 Riflemen(1 Panzerfaust)
1 Machine gun with 1 loader.
Regular Heer Grenadier Squad
1 NCO with Submachine gun
4 Riflemen(1 Panzerfaust)
1 Machine gun with 1 loader.
Regular Heer Grenadier Squad
1 NCO with Submachine gun
2 Assault Rifles
4 Riflemen (1 Panzerfaust)
Regular MMG team
Regular Mortar Team
Spotter
Regular SdKfz 234/2 Puma
Regular STUG III Ausf H
Special Rules:
As a boon to winning the last game we will play with the following rule:
The Cavalry: US armored units must be left in reserve on this scenario and can only attempt to come onto the battlefield in turn 3.
Looking forward to a ripper final game to wrap up our campaign!
Signing out,
Chewie
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