After a decisive German victory at Les Forges it is now time for scenario 4 - The battle of Saint-Côme-du-Mont
Background: June 8th 9am: Saint-Côme-du-Mont, a village on the National Road 13, is a key objective for the allies as it is necessary to secure the road to Carentan. The smouldering ruins of US Stuart tank serves as a grim landmark known as 'Dead Mans Corner' to mark the border of the town defended by the German 6th Fallschirmjäger Regiment, the “Green Devils”, of Major von der Heydte. It is the objective of the US Colonel Robert Sink to capture the town from the Green Devils and secure the allied position inland. The fighting has been raging for a full day by now . Colonel Sinks forces have now entered the town and the battle hangs in the balance with the German's desperately trying to secure the positions and push the allies back.
Dead mans corner in 1944. Today the site is a museum commemorating the allied landings. |
Points: 750 points US and 750 points Germany
Scenario: Key Positions with 5 objectives.
Forces:
327th Glider Infantry Regiment, 101st Airborne Division
Regular Second Lieutenant
- 1 man with rifle
Regular Infantry Squad
NCO with submachine gun
6 riflemen
1 BAR
Regular Infantry Squad
NCO with submachine gun
6 riflemen
1 BAR
Regular Engineer Squad:
1 NCO with submachine gun
3 Infantry with Rifle
1 Flamethrower
1 Assistant
Veteran Infantry Squad
1 NCO with submachine gun
3 Infantry with submachine guns
1 BAR
1 Rifleman
Regular Medium Machine gun Team
Regular Bazooka Team
Regular M4A1 Sherman 75mm Medium Tank
Pintle Mounted HMG
Fallschirmjäger Regiment 6, 91. Infanterie Division
Veteran Second Lieutenant
- 1 man with Assault Rifle
Regular Heer Grenadier Squad
1 NCO with submachine gun
4 Riflemen (1 Panzerfaust)
1 Machine gun
1 loader
Regular Heer Grenadier Squad
1 NCO with submachine gun
4 Riflemen (1 Panzerfaust)
1 Machine gun
1 loader
Veteran Sturmpioniere (Assault Engineer) Squad
1 NCO with submachine gun
3 Infantry with submachine gun
1 Flamethrower
1 Assistant
Entire Squad has anti-tank grenades.
Veteran Heer Grenadier Squad
1 NCO with submachine gun
3 Infantry with submachine guns
2 Infantry with rifles (1 Panzerfaust)
Regular Medium Machine Gun Team
Regular Sniper Team
Regular SdKfz 234/2 'Puma' Heavy Armoured Car
The ruined Stuart which acted as a grim sign post for the allies. |
As a boon for winning the last game. The German forces will
start the game with 50pts of barbed wire set up where they chose.
I'm ready for another great game! This map will feature many buildings for brutal house-to-house fighting and will see both sides fielding the dreaded flamethower teams! Should be a great bit of fun on this long weekend.
Chewie
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