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The mighty Flakvierling 38 looks out over the battlefield. |
September 1944 - Somewhere near Eindhoven. It was a hot and muggy morning as the British Paratroopers prepared to launch their assault on the German flak gun position. The objective was to take out the enemy gun, which had been causing havoc for the allied air forces. The paratroopers, led by 1st Lieutenant Jameson, had been scattered behind enemy lines and had been moving through the forest and farmland towards their objective.
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Paratroopers organise and advance under the command of 1st Lieutenant Jameson |
Captain Jameson quickly assessed the situation and ordered his men to flank the enemy position. The paratroopers split into two groups, with one group providing covering fire using the 50. cal mounted on a jeep, while the other moved to the side of the enemy position. The Germans, spotted the paratroopers moving towards their flank and killed all but the lone sergeant in a hail of 20mm Flak fire!
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The paratroopers charge the Luftwaffe infantry. |
The Germans fought back fiercely, but the paratroopers were too close and too determined. In a matter of minutes, the enemy positions were taken. Lieutenant Jameson ordered his men to continue their advance and the troopers quickly took cover in a wheat field just 50 yards away from the Flak gun.
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The PIAT team advances towards the dug in Flak gun |
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The Flakveirling fires into the advancing paratroopers. |
The British paratroopers had accomplished their mission as the remaining germans scattered towards the nearby town. They had silenced the enemy flak gun and secured an important strategic position. But the victory had come at a cost. Several paratroopers had been killed in the intense firefight.
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The gun is overun and destroyed by the paratroopers. Their mission is complete! |
As they waited for more airborne troops to land, the paratroopers looked out over the quiet fields, thinking about the sacrifices they had made and the lives lost in the pursuit of victory. But they also knew that their efforts had helped to bring them one step closer to ending the war and bringing peace to Europe.
Another cracker of a game! I was a bit worried how balanced the scenario would be given that I had just made it up and this was our first time play testing but it seemed to go quite well. The gun not being able to fire without drawing its specific dice was a nice touch which let the British player take some risks with the order of activations as the German player couldn't rely on when the gun would fire.
The gun was definitely powerful and while it had some terrible rolls (didn't blow up a jeep and barely killed any paratroopers in the field) when it did connect with the squad on the flank it easily killed the entire squad bar 1 man!
I would play this scenario again and perhaps increase the points to 1000 and add two guns! So all in all I would say this was a great success!
Signing out,
Chewie.
Cracking good story thought was from a real event at first till the final paragraph explaining the game.
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